Just uploaded my peg solitaire game from this past quarter, put it in my portfolio, and added it into my resume. It’s coded in MIPS R2000 Assembly Language! Assembly’s definitely a lot of fun to experiment with, and you can learn a lot from it. That being said, it makes me really appreciate high-level languages.
I just updated my Résumé and my Contact page. My résumé had the projects changed up a bit, and I added my Direct2D experience. Contact-wise, you can now follow me on twitter @Zach_Hoefler!
Just posted a 2D quickhull algorithm sample, which generates a convex hull for a given set of points.